Keep track of Xcode Build Durations

"RocketSim Team Insights finally gives us visibility into our build times beyond just gut feeling. We can actually measure the impact of adding SDKs or improving configurations, seeing results reflected in incremental and clean builds. It’s been invaluable for decisions like upgrading hardware—we can point to real data showing how different machines affect build times. The metrics are broken down beautifully, no extra setup or build phase hacks required—it just works quietly in the background. Honestly, it’s something we could never have justified building in-house, but it’s been a total game-changer."
With team licenses, your local builds will be synced. You'll find out which machine setup performs best for your Xcode project.
RocketSim Insights automatically benchmarks your team's local build durations to tell you how much an Xcode version improves build times for your Xcode project.
Save up to 2 hours per month by upgrading Jordi & Hidde's machine to an M3 Max.
Antoine is the only one building with Xcode 15.3 which can lead to different build results.
Xcode 16.0 seems to improve build times by 10%. Consider upgrading your whole team.
Configure workspaces, select specific schemes, browse build durations and benchmarks. RocketSim's Team Manager puts you in full control of your team's productivity.
Manage your team and their access to RocketSim. Invite users, assign roles, and manage seats.
Find your license key, expiry date, and the number of (used) seats. Manage your billing and subscription data.
If you are a software reseller or broker, please contact ralphduin@rocketsim.app
Keen to try it out first? Sign up for a free two weeks trial.